《DOTA2》7.22e英雄改动,DOTA27.22e更新内容改动了许多东西,其中包括伪随机机制,装备的改动,已经英雄的调整,下面给大家带来DOTA27.22e英雄改动。
综合
Low ground miss and miss debuff chance is now Pseudo Random
- 落空的负面效果和下坡攻击的落空效果现在都采用伪随机触发
物品
圆盾
No longer stacks (only one chance attempt)
- 不再叠加(只有一次格挡机会)
漩涡
Chain Lightning damage reduced from 160 to 150
- 连环闪电伤害从160点减少至150点
英雄
亚巴顿
Curse of Avernus initial debuff increased from 4 to 5 seconds
- 魔霭诅咒的初始负面效果持续时间从4秒提升至5秒
远古冰魄
Movement Speed reduced from 290 to 285
- 移动速度从290减少至285
Level 25 Talent reduced from 700 AoE Cold Feet to 625
- 25级天赋从700 范围型寒冰之足减少至625
兽王
Level 15 Talent reduced from +40 Boar Damage to +35
- 15级天赋从+40 豪猪攻击力减少至+35
血魔
Blood Rite cooldown reduced from 18/16/14/12 to 12
- 血祭的冷却时间从18/16/14/12秒降低至12秒
赏金猎人
Base damage increased by 3
- 基础攻击力提升3点
半人马战行者
Hoof Stomp cooldown increased from 13 to 22/19/16/13
- 马蹄践踏的冷却时间从13秒增加至22/19/16/13秒
陈
Base damage reduced by 4
- 基础攻击力减少4点
黑暗贤者
Ion Shell damage reduced from 30/50/70/90 to 24/46/68/90
- 离子外壳的伤害从30/50/70/90点减少至24/46/68/90点
死亡先知
Exorcism scepter damage from 2x to 1.75x
- 神杖升级驱使恶灵的恶灵伤害从2倍减少至1.75倍
卓尔游侠
Level 15 Talent changed from +550 Gust Distance/Knockback to +30% Gust Miss Chance
- 15级天赋从+550 狂风距离/击退改为+30% 狂风攻击落空几率
Level 15 Talent changed from +10 Agility to +14
- 15级天赋从+10 敏捷提升至+14
灰烬之灵
Sleight of Fist can no longer be used while rooted
- 被缠绕时不能使用无影拳
谜团
Midnight Pulse damage reduced from 3.75/4.25/4.75/5.25% to 3.5/4/4.5/5%
- 午夜凋零的伤害从3.75/4.25/4.75/5.25%减少至3.5/4/4.5/5%
天涯墨客
Base damage reduced by 2
- 基础攻击力减少2点
Soulbind no longer reduces movement speed by 10%
- 缚魂不再减缓10%移动速度
艾欧
Tether heal/restore transfer reduced from 90/110/130/150% to 60/90/120/150%
- 羁绊的恢复倍数从90/110/130/150%减少至60/90/120/150%
主宰
Bladefury damage reduced from 90/115/140/160 to 85/110/135/160
- 剑刃风暴的伤害从90/115/140/160点减少至85/110/135/160点
巫妖
Base intelligence increased by 2
- 基础智力提升2点
Sinister Gaze cooldown reduced from 30/27/24/21 to 24/22/20/18
- 阴邪凝视的冷却时间从30/27/24/21秒降低至24/22/20/18秒
露娜
Level 20 Talent increased from +8 All Stats to +10
- 20级天赋从+8 全属性提升至+10
Level 20 Talent increased from +100 Lucent Beam Damage to +125
- 20级天赋从+100 月光伤害提升至+125
Level 25 Talent increased from +30% Lifesteal to +35%
- 25级天赋从+30% 吸血提升至+35%
狼人
Base strength increased by 1
- 基础力量提升1点
Base intelligence increased by 2
- 基础智力提升2点
Shapeshift critical strike chance is now Pseudo Random
- 变身的致命一击现在采用伪随机触发
Level 15 Talent increased from +10 Feral HP Regen to +13
- 15级天赋从+10 野性驱使生命恢复提升至+13
Level 20 Talent increased from +16% Feral Impulse Damage to +18%
- 20级天赋从+16% 野性驱使提升至+18%
米拉娜
Base intelligence increased by 3
- 基础智力提升3点
Sacred Arrow cooldown from 17 to 18/17/16/15
- 月神之箭的冷却时间从17秒调整为18/17/16/15秒
Sacred Arrow base damage increased from 50/140/230/320 to 80/160/240/320
- 月神之箭的基础伤害从50/140/230/320点提升至80/160/240/320点
变体精灵
Base armor reduced by 1
- 基础护甲减少1点
Morph scepter no longer reduces cooldowns by 35%
- 神杖升级的变形不再减少35%冷却时间
Morph scepter now allows ally targeting
- 神杖升级的变形现在可以作用于友军
Level 20 Talent changed from Morph Targets Allies to +15% Cooldown Reduction
- 20级天赋从变形可作用友军改为+15%冷却时间减少
瘟疫法师
Heartstopper Aura max health lost per second increased from 0.5/1.1/1.7/2.3% to 0.6/1.2/1.8/2.4%
- 竭心光环的每秒流失最大生命值从0.5/1.1/1.7/2.3%提升至0.6/1.2/1.8/2.4%
食人魔魔法师
Agility gain increased from 1.6 to 1.9
- 敏捷成长从1.6提升至1.9
Intelligence gain increased from 2.3 to 2.5
- 智力成长从2.3提升至2.5
Level 20 Talent increased from +40 Bloodlust Attack Speed to +60
- 20级天赋从+40 嗜血术攻速加成提升至+60
全能骑士
Heavenly Grace cooldown increased from 17/16/15/14 to 26/22/18/14
- 天国恩赐的冷却时间从17/16/15/14秒增加至26/22/18/14秒
Guardian Angel duration reduced from 6/7/8 to 5/6.5/8
- 守护天使的持续时间从6/7/8秒减少至5/6.5/8秒
神谕者
Movement Speed reduced from 300 to 295
- 移动速度从300减少至295
殁境神蚀者
Sanity's Eclipse mana drain reduced from 40% to 30%
- 神智之蚀的魔法流失从40%减少至30%
Level 15 Talent changed from +25 Movement Speed to +350 Mana
- 15级天赋从+25 移动速度改为+350 魔法
幻影刺客
Fixed Stifling Dagger slow lasting for 1/2/3/4 seconds instead of 1.75/2.5/3.25/4 seconds
- 修复窒碍短匕的减速效果持续1/2/3/4秒而不是1.75/2.5/3.25/4秒的问题
幻影长矛手
Spirit Lance manacost reduced from 125/130/135/140 to 110/120/130/140
- 灵魂之矛的魔法消耗从125/130/135/140点降低至110/120/130/140点
Level 15 Talent increased from +250 Health to +275
- 15级天赋从+250 生命提升至+275
暗影恶魔
Soul Catcher manacost increased from 50/70/90/110 to 80/100/120/140
- 灵魂猎手的魔法消耗从50/70/90/110点增加至80/100/120/140点
天怒法师
Attack range increased from 600 to 625
- 攻击距离从600提升至625
斯拉达
Corrosive Haze cast point reduced from 0.35 to 0.3
- 侵蚀雾霭的施法前摇从0.35秒降低至0.3秒
Corrosive Haze cast range increased from 700 to 700/800/900
- 侵蚀雾霭的施法距离从700提升至700/800/900
裂魂人
Charge of Darkness cooldown increased from 11 to 17/15/13/11
- 暗影冲刺的冷却时间从11秒增加至17/15/13/11秒
斯温
Base strength reduced by 1
- 基础力量减少1点
God's Strength cooldown increased from 100 to 110
- 神之力量的冷却时间从100秒增加至110秒
孽主
Pit of Malice manacost reduced from 100/115/130/145 to 80/100/120/140
- 怨念深渊的魔法消耗从100/115/130/145点降低至80/100/120/140点
Pit of Malice cooldown reduced from 30/26/22/18 to 24/22/20/18
- 怨念深渊的冷却时间从30/26/22/18秒降低至24/22/20/18秒
复仇之魂
Base intelligence increased by 2
- 基础智力提升2点
冥界亚龙
Base damage increased by 2
- 基础攻击力提升2点
Level 10 Talent increased from +20 Attack Speed to +25
- 10级天赋从+20 攻击速度提升至+25
Level 15 Talent increased from +100 Attack Range to +125
- 15级天赋从+100 攻击距离提升至+125
维萨吉
Grave Chill duration from 3/4/5/6 to 6
- 黄泉颤抖的持续时间从3/4/5/6秒提升至6秒
Grave Chill movement speed change from 32% to 17/23/29/35%
- 黄泉颤抖的移动速度变化从32%改为17/23/29/35%
Grave Chill attack speed change from 64 to 34/46/58/70
- 黄泉颤抖的攻击速度变化从64改为34/46/58/70
编织者
Strength gain increased from 1.8 to 2.0
- 力量成长从1.8提升至2.0
冥魂大帝
Skeleton health reduced from 250 to 175
- 骷髅兵的生命值从250点减少至175点
Level 15 Talent reduced from +35 Skeletons Attack Damage to +30
- 15级天赋从+35 骷髅兵攻击力减少至+30
宙斯
Thundergod's Wrath damage increased from 225/325/425 to 250/350/450
- 雷神之怒的伤害从225/325/425点提升至250/350/450点
Thundergod's Wrath manacost increased from 225/325/450 to 250/350/450
- 雷神之怒的魔法消耗从225/325/450点增加至250/350/450点
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