1. Decryption: The decryption ability reveals all enemy movements within a sector. Orders are represented by red arrows.
解密:解密能力可揭露指定分区中敌对部队的动向,并以红色箭头表示。
2. Spy plan: A spy reveals all unidentified/hidden enemy units in a sector.
间谍计划:间谍能揭露指定分区内所有未辨识/隐藏部队的位置。
3. Radio silence: Radio silence hides all allies units within a sector. All allied units remain hidden from the enemy detection system as long as they do not leave the affected sector.
无线电静寂:无线电静寂能隐藏指定分区内的友军。在离开该分区前,友军都不会被敌方的侦察系统发现。
4. Dummy building: Creates a decoy building.
空壳建筑:建造一座诱饵建筑。
5. Camouflage net: The camouflage net hides all allies buildings within a sector. All allies buildings in that sector disappear from the enemy intelligence system. Units created by the player within the affected sector will remain hidden from the enemy detection system as long as they remain in the affected sector. This allows the player to create camouflaged factories/units behind enemy lines.
伪装网:伪装网能令指定分区内的友军建筑隐藏起来。所有区内的友军建筑将从敌人情报系统中消失。而该分区内所创造的单位在离开分区前都不会被敌方侦察系统所发现。藉此,玩家可在敌方战线后建立伪装过的工厂/单位。
6. Decoy offensive: This ruse allows the player to create decoy units to simulate an army. Decoy units are produced and then launched in the this sector in order to simulate an attack.
主动式诱饵:这计谋容许玩家建立诱饵单位去冒充一支武装力量。创造并指示诱饵单位攻击,以便假装一次袭击。
7. Blitz plan: Doubles your units speed in the sector and allows for swift attack of key objectives.
闪电战计划:加倍我军的行进速度以便对重点目标作出迅速打击。
8. Terror: Enemy troops are more likely to be routed.
恐惧:敌对部队将更容易被击溃。
9. Fanaticism: Allied units will fight till the death.
狂热:友军会战斗至死亡为止。
10. Reverse intel: Light units are given heavy unit markings when not scouted, and vice versa.
颠倒情报:在被侦察前,轻单位将被副予重单位的标记,反之亦然。 《兵者诡道》游侠专题站:https://www.ali213.net/zt/ruse/ 《兵者诡道》游侠专区:https://game.ali213.net/forum-244-1.html
解密:解密能力可揭露指定分区中敌对部队的动向,并以红色箭头表示。
2. Spy plan: A spy reveals all unidentified/hidden enemy units in a sector.
间谍计划:间谍能揭露指定分区内所有未辨识/隐藏部队的位置。
3. Radio silence: Radio silence hides all allies units within a sector. All allied units remain hidden from the enemy detection system as long as they do not leave the affected sector.
无线电静寂:无线电静寂能隐藏指定分区内的友军。在离开该分区前,友军都不会被敌方的侦察系统发现。
4. Dummy building: Creates a decoy building.
空壳建筑:建造一座诱饵建筑。
5. Camouflage net: The camouflage net hides all allies buildings within a sector. All allies buildings in that sector disappear from the enemy intelligence system. Units created by the player within the affected sector will remain hidden from the enemy detection system as long as they remain in the affected sector. This allows the player to create camouflaged factories/units behind enemy lines.
伪装网:伪装网能令指定分区内的友军建筑隐藏起来。所有区内的友军建筑将从敌人情报系统中消失。而该分区内所创造的单位在离开分区前都不会被敌方侦察系统所发现。藉此,玩家可在敌方战线后建立伪装过的工厂/单位。
6. Decoy offensive: This ruse allows the player to create decoy units to simulate an army. Decoy units are produced and then launched in the this sector in order to simulate an attack.
主动式诱饵:这计谋容许玩家建立诱饵单位去冒充一支武装力量。创造并指示诱饵单位攻击,以便假装一次袭击。
7. Blitz plan: Doubles your units speed in the sector and allows for swift attack of key objectives.
闪电战计划:加倍我军的行进速度以便对重点目标作出迅速打击。
8. Terror: Enemy troops are more likely to be routed.
恐惧:敌对部队将更容易被击溃。
9. Fanaticism: Allied units will fight till the death.
狂热:友军会战斗至死亡为止。
10. Reverse intel: Light units are given heavy unit markings when not scouted, and vice versa.
颠倒情报:在被侦察前,轻单位将被副予重单位的标记,反之亦然。 《兵者诡道》游侠专题站:https://www.ali213.net/zt/ruse/ 《兵者诡道》游侠专区:https://game.ali213.net/forum-244-1.html